![]() but I can't really work out where the images will be applied to the object, and then when I'm done it seems I cannot export the bits I'm expecting. I've looked at UV unwrapping in Blender, but it seems I have to create the image in another graphics program and then import it. 3mf format which the Arke will eventually handle with their Orange software, but it won't export into anything Shapeways will accept. ![]() ![]() It's ok, but I cannot get the paint job symmetric. ![]() I have an STL file that I want to add a tribal tattoo to with the end goal of getting it printed in colour sandstone from Shapeways, or in full colour on an Mcor Arke at some point, but I'm not really sure where to go. ![]()
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